Showing posts with label MMO. Show all posts
Showing posts with label MMO. Show all posts

Thursday, 24 June 2010

The World needs more Death cats



I've haven't seen anything as gloriously chaotic as death cat for a long while.

Courtesy of Tom Francis of PC Gamer :
People make maps in Team Fortress 2 specifically for grinding achievements. Bleak, joyless rooms of endlessly spawning bots and resupply crates, where people don’t play the game, they game it. But in one of these, achievement_all_v4, the author’s added a surprise. A violent, horrific, hilarious surprise of biblical proportions

Regardless of the intent it been seized upon as a hugely entertaining way of dealing with a practice that much of the TF2 community disproves of. Why make a angry forum post when you can unleash a cat with laser beam eyes.

Just watching it makes me wonder if admin's & dev's couldn't use more interactive and visible ways of dealing with unintended player behaviour.


Wednesday, 9 June 2010

Repeat after me : You are in a game


Games more than any other medium are constantly asking people to suspend their disbelief, constantly signaling to the player 'you are in a game'.

This is probably just part of the baggage which comes along with being a interactive medium. As long as games need to convey visually none visual information addressing the audience directly will always be a necessary part of it.
Some of the most prominent designers in this generation of games seem to have reacted by either trying to maintain immersion and keeping as minimal user interface (UI) as possible, or going to the other extreme and speaking directly to the audience and constantly knowingly making references to games and pop culture.

The Metal Gear series is often picked out as one of the games which most employs the most sophisticated post modern approach but sadly the fact I've never owned a Playstation which mean I can't really comment on that series, instead the example which pops to my mind most obviously is Blizzard's insanely successful Massively Multiplayer Online Role Playing Game (MMORPG) World of Warcraft (WoW).
WoW is overt about both its nature as a game and it's place in a wider cultural context.